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FS9 Multiplayer - Decoding the "conversation" between instru

 
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The OTHER Kevin in San Di
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PostPosted: Fri Mar 23, 2007 11:07 pm    Post subject: FS9 Multiplayer - Decoding the "conversation" between instru Reply with quote



Can anyone point me to a resource that'll clue me in on how the
instructor station and client computer negotiate the initial
connection?

I know it's using some portion of DirectPlay 8 but I'm having a heck
of a time finding any useful info on the entire process..

Any help would be appreciated.
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